Sans script - Pastebin.com (2023)

  1. wait(1)

  2. player = game.Players.LocalPlayer

  3. torso = player.Character:WaitForChild("Torso")

  4. mouse = player:GetMouse()

  5. mouse.KeyDown:connect(function(key)

  6. if key == "c" then

  7. dist = (torso.Position - mouse.Hit.p).magnitude

  8. if dist <= 100 then

  9. torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0)

  10. end

  11. end

  12. end)

  13. -- BurnLegion strikes again!

  14. -- wongxd, this is why you DON'T goto Voidacity's

  15. -- SLPM has been absent, so I've taken it upon myself to make something

  16. --------------------------------------------------------

  17. pls = game:GetService'Players'

  18. rs = game:GetService'RunService'

  19. uinps = game:GetService'UserInputService'

  20. lp = pls.LocalPlayer

  21. mouse = lp:GetMouse()

  22. c = lp.Character

  23. human = c.Humanoid

  24. human.MaxHealth = 50

  25. wait()

  26. human.Health = 50

  27. c.Health:Destroy()

  28. --------------------------------------------------------

  29. Debounces = {

  30. AnimationCycles = 0;

  31. FPS = 0;

  32. scalingDamage = false;

  33. damageLevel = 0;

  34. attackNumber = 0;

  35. isAttacking = false;

  36. isMoving = false;

  37. isSprinting = false;

  38. isBoosting = false;

  39. isPassive = false;

  40. isTyping = false;

  41. }

  42. --------------------------------------------------------

  43. numLerp = function(start, goal, alpha)

  44. return(((goal - start) * alpha) + start)

  45. end

  46. CFrameZero = function()

  47. return CFrame.new(Vector3.new())

  48. end

  49. rad = function(value)

  50. return math.rad(value)

  51. end

  52. CFAngles = function(Vector)

  53. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))

  54. end

  55. --------------------------------------------------------

  56. AnimStat = {

  57. lerpSpeed = .2;

  58. lerpSpeed2 = .35;

  59. lerpTween = 0;

  60. }

  61. Joints = {

  62. c.HumanoidRootPart.RootJoint;

  63. c.Torso.Neck;

  64. c.Torso['Left Shoulder'];

  65. c.Torso['Right Shoulder'];

  66. c.Torso['Left Hip'];

  67. c.Torso['Right Hip'];

  68. }

  69. JointTargets = {

  70. CFrameZero();

  71. CFrameZero();

  72. CFrameZero();

  73. CFrameZero();

  74. CFrameZero();

  75. CFrameZero();

  76. }

  77. --------------------------------------------------------

  78. BodyColors = {

  79. HeadColor = BrickColor.new("Institutional white");

  80. LeftArmColor = BrickColor.new("Institutional white");

  81. RightArmColor = BrickColor.new("Institutional white");

  82. LeftLegColor = BrickColor.new("Institutional white");

  83. RightLegColor = BrickColor.new("Institutional white");

  84. TorsoColor = BrickColor.new("Mid gray");

  85. }

  86. Customs = {

  87. Face = "http://www.roblox.com/asset/?id=8560915";

  88. Shirt = "http://www.roblox.com/asset/?id=334781688";

  89. Pants = "http://www.roblox.com/asset/?id=335237283";

  90. }

  91. --------------------------------------------------------

  92. ypcall(function()

  93. char.Shirt:Destroy()

  94. char.Pants:Destroy()

  95. shirt = Instance.new("Shirt", char)

  96. shirt.Name = "Shirt"

  97. pants = Instance.new("Pants", char)

  98. pants.Name = "Pants"

  99. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=334755544"

  100. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=315964941"

  101. end)

  102. --------------------------------------------------------

  103. prepareCharacter = function()

  104. local transPoints = {

  105. NumberSequenceKeypoint.new(0,.819,.0375),

  106. NumberSequenceKeypoint.new(.207,.594,.0187),

  107. NumberSequenceKeypoint.new(.4,.55,.031),

  108. NumberSequenceKeypoint.new(.57,.619,.05),

  109. NumberSequenceKeypoint.new(.76,.8,.0375),

  110. NumberSequenceKeypoint.new(1,1,0),

  111. }

  112. local sizePoints = {

  113. NumberSequenceKeypoint.new(0,.687,0),

  114. NumberSequenceKeypoint.new(.111,.875,0),

  115. NumberSequenceKeypoint.new(.327,1.19,0),

  116. NumberSequenceKeypoint.new(.646,1.56,0),

  117. NumberSequenceKeypoint.new(.805,1.37,0),

  118. NumberSequenceKeypoint.new(.905,1.06,0),

  119. NumberSequenceKeypoint.new(.968,.938,0),

  120. NumberSequenceKeypoint.new(.984,1.13,0),

  121. NumberSequenceKeypoint.new(1,1.62,0),

  122. }

  123. local Size = NumberSequence.new(sizePoints)

  124. local Transparency = NumberSequence.new(transPoints)

  125. rayModel = Instance.new("Model",c)

  126. efxBlock = Instance.new("Part",c)

  127. efxBlock.BrickColor = BrickColor.new("Cyan")

  128. efxBlock.Material = "Neon"

  129. efxBlock.FormFactor = "Custom"

  130. efxBlock.Transparency = .3

  131. efxBlock.Size = Vector3.new(.3,.3,.3)

  132. local mesh = Instance.new("SpecialMesh",efxBlock)

  133. mesh.MeshType = Enum.MeshType.Sphere

  134. mesh.Scale = Vector3.new(1,1,1)

  135. light = Instance.new("PointLight",c.Head)

  136. light.Range = 10

  137. light.Color = Color3.new(0,200/255,1)

  138. light.Shadows = false

  139. local particles = Instance.new("ParticleEmitter",efxBlock)

  140. particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))

  141. particles.LightEmission = .95

  142. particles.Size = Size

  143. particles.Name = "Fire"

  144. particles.Transparency = Transparency

  145. particles.LockedToPart = true

  146. particles.VelocityInheritance = .5

  147. particles.LockedToPart = true

  148. particles.Rate = 70

  149. particles.Texture = "rbxassetid://56561915"

  150. particles.Lifetime = NumberRange.new(2,2)

  151. particles.RotSpeed = NumberRange.new(100,100)

  152. particles.Speed = NumberRange.new(7,7)

  153. script.Parent = efxBlock

  154. fire = particles

  155. local offset = Vector3.new(-0.11, .23, -0.5)

  156. local weld = Instance.new("Weld",c.Head)

  157. weld.Part0 = c.Head

  158. weld.Part1 = efxBlock

  159. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))

  160. efxBlock.Parent = c

  161. local music = Instance.new("Sound",c)

  162. music.SoundId = "rbxassetid://316012176"

  163. music.Looped = true

  164. music.Volume = 0

  165. fight = music

  166. local music2 = Instance.new("Sound",c)

  167. music2.SoundId = "rbxassetid://316014309"

  168. music2.Looped = true

  169. music2.Volume = 0

  170. sans = music2

  171. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)

  172. pointGyro.P = 1e7

  173. pointGyro.D = 1e3

  174. pointGyro.MaxTorque = Vector3.new(0,1e7,0)

  175. animator = c.Humanoid:FindFirstChild("Animator")

  176. if animator then

  177. animator:Destroy()

  178. end

  179. c.Torso.roblox:Destroy()

  180. for i,v in pairs (c.Head:children()) do

  181. if v.ClassName == "Sound" then

  182. v:Destroy()

  183. end

  184. end

  185. for i = 1,#Joints do

  186. Joints[i].C1 = CFrame.new(Vector3.new())

  187. end

  188. human.WalkSpeed = 0

  189. human.JumpPower = 0

  190. end

  191. uinps.InputBegan:connect(function(InputObject)

  192. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then

  193. Debounces.isPassive = not Debounces.isPassive

  194. end

  195. end)

  196. setJointCFrames = function(table)

  197. for i = 1,#table do

  198. JointTargets[i] = table[i]

  199. end

  200. AnimationCycles = 0

  201. end

  202. setLerp = function(speed)

  203. AnimStat.lerpSpeed = speed

  204. end

  205. setTween = function(tween)

  206. AnimStat.lerpTween = tween

  207. end

  208. takeDamage = function(position,damage,distance,platformStand)

  209. for i,v in pairs (pls:children()) do

  210. if v.ClassName == "Player" and v:FindFirstChild("Character") then

  211. local torso = v.Character:FindFirstChild("Torso")

  212. if torso and (torso.Position - position).magnitude < distance then

  213. v.Character.Humanoid:TakeDamage(damage)

  214. if platformStand == true then

  215. v.Character.PlatformStand = platformStand

  216. end

  217. end

  218. end

  219. end

  220. end

  221. --------------------------------------------------------

  222. prepareCharacter()

  223. --------------------------------------------------------

  224. spawn(function()

  225. local sine = 0

  226. while wait() do

  227. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)

  228. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then

  229. setLerp(.1)

  230. if Debounces.isPassive == true then

  231. setJointCFrames({

  232. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));

  233. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));

  234. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));

  235. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));

  236. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));

  237. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));

  238. })

  239. else

  240. setJointCFrames({

  241. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));

  242. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));

  243. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));

  244. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));

  245. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));

  246. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));

  247. })

  248. end

  249. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then

  250. sine = sine + math.rad(12)

  251. human.WalkSpeed = 15

  252. setLerp(.15)

  253. setJointCFrames({

  254. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));

  255. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));

  256. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));

  257. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));

  258. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));

  259. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));

  260. })

  261. end

  262. if Debounces.scalingDamage == true then

  263. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)

  264. end

  265. end

  266. end)

  267. human.Changed:connect(function(prop)

  268. if prop == "MoveDirection" then

  269. if human.MoveDirection.magnitude > .02 then

  270. Debounces.isMoving = true

  271. else

  272. Debounces.isMoving = false

  273. end

  274. end

  275. end)

  276. uinps.InputBegan:connect(function(InputObject)

  277. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  278. Debounces.isBoosting = true

  279. Debounces.damageLevel = 10

  280. Debounces.scalingDamage = true

  281. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  282. setLerp(.15)

  283. setJointCFrames({

  284. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));

  285. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));

  286. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));

  287. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));

  288. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));

  289. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));

  290. })

  291. local boostSpeed = 250

  292. local efx = Instance.new("Sound",c.Head)

  293. efx.SoundId = "rbxassetid://200632875"

  294. efx.Pitch = math.random(1100,1300)/1000

  295. efx.Volume = .5

  296. efx:Play()

  297. spawn(function()

  298. wait(5)

  299. efx:Destroy()

  300. end)

  301. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed

  302. vel.P = 1e3

  303. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  304. wait(.15)

  305. vel.P = 1000

  306. vel.MaxForce = Vector3.new(3000,0,3000)

  307. vel.Velocity = Vector3.new()

  308. wait(.3)

  309. setLerp(.3)

  310. setJointCFrames({

  311. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));

  312. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));

  313. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));

  314. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));

  315. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));

  316. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));

  317. })

  318. wait(.2)

  319. vel:Destroy()

  320. Debounces.damageLevel = 0

  321. Debounces.scalingDamage = false

  322. Debounces.isBoosting = false

  323. end

  324. end)

  325. uinps.InputBegan:connect(function(InputObject)

  326. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  327. Debounces.isBoosting = true

  328. Debounces.damageLevel = 10

  329. Debounces.scalingDamage = true

  330. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  331. setLerp(.15)

  332. setJointCFrames({

  333. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));

  334. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));

  335. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));

  336. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));

  337. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));

  338. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));

  339. })

  340. local boostSpeed = 250

  341. local efx = Instance.new("Sound",c.Head)

  342. efx.SoundId = "rbxassetid://200632875"

  343. efx.Pitch = math.random(1100,1300)/1000

  344. efx.Volume = .5

  345. efx:Play()

  346. spawn(function()

  347. wait(5)

  348. efx:Destroy()

  349. end)

  350. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed

  351. vel.P = 1e3

  352. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  353. wait(.15)

  354. vel.P = 1000

  355. vel.MaxForce = Vector3.new(3000,0,3000)

  356. vel.Velocity = Vector3.new()

  357. wait(.3)

  358. setLerp(.3)

  359. setJointCFrames({

  360. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));

  361. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));

  362. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));

  363. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));

  364. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));

  365. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));

  366. })

  367. wait(.2)

  368. vel:Destroy()

  369. Debounces.damageLevel = 0

  370. Debounces.scalingDamage = false

  371. Debounces.isBoosting = false

  372. end

  373. end)

  374. uinps.InputBegan:connect(function(InputObject)

  375. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  376. Debounces.isBoosting = true

  377. Debounces.damageLevel = 10

  378. Debounces.scalingDamage = true

  379. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  380. setLerp(.15)

  381. setJointCFrames({

  382. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));

  383. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));

  384. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));

  385. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));

  386. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));

  387. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));

  388. })

  389. local boostSpeed = 250

  390. local efx = Instance.new("Sound",c.Head)

  391. efx.SoundId = "rbxassetid://200632875"

  392. efx.Pitch = math.random(1100,1300)/1000

  393. efx.Volume = .5

  394. efx:Play()

  395. spawn(function()

  396. wait(5)

  397. efx:Destroy()

  398. end)

  399. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed

  400. vel.P = 1e3

  401. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  402. wait(.15)

  403. vel.P = 1000

  404. vel.MaxForce = Vector3.new(3000,0,3000)

  405. vel.Velocity = Vector3.new()

  406. wait(.3)

  407. setLerp(.3)

  408. setJointCFrames({

  409. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));

  410. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));

  411. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));

  412. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));

  413. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));

  414. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));

  415. })

  416. wait(.2)

  417. vel:Destroy()

  418. Debounces.damageLevel = 0

  419. Debounces.scalingDamage = false

  420. Debounces.isBoosting = false

  421. end

  422. end)

  423. uinps.InputBegan:connect(function(InputObject)

  424. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  425. Debounces.isBoosting = true

  426. Debounces.damageLevel = 10

  427. Debounces.scalingDamage = true

  428. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  429. setLerp(.15)

  430. setJointCFrames({

  431. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));

  432. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));

  433. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));

  434. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));

  435. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));

  436. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));

  437. })

  438. local boostSpeed = 150

  439. local boostSpeed = 250

  440. local efx = Instance.new("Sound",c.Head)

  441. efx.SoundId = "rbxassetid://200632875"

  442. efx.Pitch = math.random(1100,1300)/1000

  443. efx.Volume = .5

  444. efx:Play()

  445. spawn(function()

  446. wait(5)

  447. efx:Destroy()

  448. end)

  449. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed

  450. vel.P = 1e3

  451. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  452. wait(.15)

  453. vel.P = 1000

  454. vel.MaxForce = Vector3.new(3000,0,3000)

  455. vel.Velocity = Vector3.new()

  456. wait(.3)

  457. setLerp(.3)

  458. setJointCFrames({

  459. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));

    (Video) FE SANS Script | Netless Net | Roblox

  460. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));

  461. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));

  462. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));

  463. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));

  464. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));

  465. })

  466. wait(.2)

  467. vel:Destroy()

  468. Debounces.damageLevel = 0

  469. Debounces.scalingDamage = false

  470. Debounces.isBoosting = false

  471. end

  472. end)

  473. uinps.InputBegan:connect(function(InputObject)

  474. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  475. local isLooping = true

  476. uinps.InputEnded:connect(function(InputObject2)

  477. if InputObject2.KeyCode == Enum.KeyCode.Q then

  478. isLooping = false

  479. end

  480. end)

  481. while true do

  482. if isLooping == false then

  483. break

  484. end

  485. Debounces.attackNumber = Debounces.attackNumber + 1

  486. local aimPos = mouse.Hit.p

  487. local head = Instance.new("Part",c)

  488. head.Size = Vector3.new(12,.2,12)

  489. head.CanCollide = false

  490. head.Anchored = true

  491. head.Transparency = 1

  492. for i = 1,2 do

  493. local decal = Instance.new("Decal",head)

  494. decal.Texture = "rbxassetid://323497117"

  495. if i == 1 then

  496. decal.Face = Enum.NormalId.Top

  497. else

  498. decal.Face = Enum.NormalId.Bottom

  499. end

  500. end

  501. if Debounces.attackNumber%2 == 1 then

  502. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)

  503. else

  504. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)

  505. end

  506. spawn(function()

  507. local timer = 0

  508. while rs.RenderStepped:wait() do

  509. if timer >= 1.55 then

  510. break

  511. end

  512. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  513. timer = timer + 1/30/(Debounces.FPS/60)

  514. end

  515. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  516. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)

  517. local hit, pos = workspace:FindPartOnRay(ray,c)

  518. local dis = (head.CFrame.p - pos).magnitude

  519. local rayPart = Instance.new("Part",rayModel)

  520. rayPart.Material = "Neon"

  521. rayPart.FormFactor = "Custom"

  522. rayPart.BrickColor = BrickColor.new(1,1,1)

  523. rayPart.Anchored = true

  524. rayPart.CanCollide = false

  525. rayPart.Size = Vector3.new(7,7,dis + 400)

  526. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)

  527. rayPart.CFrame = rayCFrame

  528. head:Destroy()

  529. end)

  530. wait()

  531. local s = Instance.new("Sound",head)

  532. s.Volume = 1

  533. s.SoundId = "rbxassetid://332223043"

  534. s:Play()

  535. wait(.04)

  536. end

  537. end

  538. end)

  539. uinps.InputBegan:connect(function(InputObj)

  540. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  541. Debounces.isAttacking = true

  542. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p

  543. local head = Instance.new("Part",c)

  544. head.Size = Vector3.new(18,.2,18)

  545. head.CanCollide = false

  546. head.Anchored = true

  547. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)

  548. head.Transparency = 1

  549. for i = 1,2 do

  550. local decal = Instance.new("Decal",head)

  551. decal.Texture = "rbxassetid://323497117"

  552. if i == 1 then

  553. decal.Face = Enum.NormalId.Top

  554. else

  555. decal.Face = Enum.NormalId.Bottom

  556. end

  557. end

  558. setLerp(.1)

  559. setJointCFrames({

  560. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));

  561. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));

  562. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));

  563. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));

  564. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));

  565. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));

  566. })

  567. spawn(function()

  568. local timer = 0

  569. while rs.RenderStepped:wait() do

  570. if timer >= 1.55/.8 then

  571. break

  572. end

  573. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  574. timer = timer + 1/30/(Debounces.FPS/60)

  575. end

  576. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  577. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)

  578. local hit, pos = workspace:FindPartOnRay(ray,c)

  579. local dis = (head.CFrame.p - pos).magnitude

  580. local rayPart = Instance.new("Part",rayModel)

  581. rayPart.Material = "Neon"

  582. rayPart.FormFactor = "Custom"

  583. rayPart.Name = "Punch"

  584. rayPart.BrickColor = BrickColor.new(1,1,1)

  585. rayPart.Anchored = true

  586. rayPart.CanCollide = false

  587. rayPart.Size = Vector3.new(28,28,dis + 400)

  588. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)

  589. rayPart.CFrame = rayCFrame

  590. head:Destroy()

  591. end)

  592. wait()

  593. local s = Instance.new("Sound",head)

  594. s.Volume = 1

  595. s.SoundId = "rbxassetid://332223043"

  596. s.Pitch = .8

  597. s:Play()

  598. wait(.75)

  599. setLerp(.17)

  600. setJointCFrames({

  601. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));

  602. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));

  603. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));

  604. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));

  605. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));

  606. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));

  607. })

  608. wait(.5)

  609. Debounces.isAttacking = false

  610. end

  611. end)

  612. reflect = function(d,n)

  613. local i, n = -1 * d.unit, n.unit

  614. local dot = n:Dot(i)

  615. return 2*dot*n - i

  616. end

  617. makeReflectionBeam = function(pos,look,isCrit)

  618. local ray = Ray.new(pos,look)

  619. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)

  620. local e = Instance.new("Part",rayModel)

  621. e.Anchored = true

  622. e.CanCollide = false

  623. e.BrickColor = BrickColor.new("White")

  624. e.Material = "Neon"

  625. e.FormFactor = "Custom"

  626. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)

  627. if isCrit == true then

  628. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)

  629. e.Name = "Punch"

  630. end

  631. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)

  632. local e = Instance.new("Sound",c)

  633. if isCrit == true then

  634. e.Volume = .5

  635. else

  636. e.Volume = .3

  637. e.Pitch = 1.5

  638. end

  639. e.SoundId = "rbxassetid://200632875"

  640. e:Play()

  641. spawn(function()

  642. wait(6)

  643. e:Destroy()

  644. end)

  645. wait(.05)

  646. if hit ~= nil then

  647. newDir = reflect(look.unit,norm,isCrit)

  648. makeReflectionBeam(hitpos,newDir * 999,isCrit)

  649. end

  650. end

  651. uinps.InputBegan:connect(function(InputObject)

  652. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then

  653. local isLooping = true

  654. uinps.InputEnded:connect(function(InputObject2)

  655. if InputObject2.KeyCode == Enum.KeyCode.Q then

  656. isLooping = false

  657. end

  658. end)

  659. while true do

  660. if isLooping == false then

  661. break

  662. end

  663. Debounces.attackNumber = Debounces.attackNumber + 1

  664. local aimPos = mouse.Hit.p

  665. local head = Instance.new("Part",c)

  666. head.Size = Vector3.new(12,.2,12)

  667. head.CanCollide = false

  668. head.Anchored = true

  669. head.Transparency = 1

  670. for i = 1,2 do

  671. local decal = Instance.new("Decal",head)

  672. decal.Texture = "rbxassetid://323497117"

  673. if i == 1 then

  674. decal.Face = Enum.NormalId.Top

  675. else

  676. decal.Face = Enum.NormalId.Bottom

  677. end

  678. end

  679. if Debounces.attackNumber%2 == 1 then

  680. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)

  681. else

  682. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)

  683. end

  684. spawn(function()

  685. local timer = 0

  686. while rs.RenderStepped:wait() do

  687. if timer >= 1.55 then

  688. break

  689. end

  690. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  691. timer = timer + 1/30/(Debounces.FPS/60)

  692. end

  693. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  694. head:Destroy()

  695. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)

  696. end)

  697. wait()

  698. local s = Instance.new("Sound",head)

  699. s.Volume = 1

  700. s.SoundId = "rbxassetid://332223043"

  701. s.Pitch = 1.02

  702. s:Play()

  703. wait(.2)

  704. end

  705. end

  706. end)

  707. uinps.InputBegan:connect(function(InputObj)

  708. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then

  709. Debounces.isAttacking = true

  710. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p

  711. local head = Instance.new("Part",c)

  712. head.Size = Vector3.new(18,.2,18)

  713. head.CanCollide = false

  714. head.Anchored = true

  715. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)

  716. head.Transparency = 1

  717. for i = 1,2 do

  718. local decal = Instance.new("Decal",head)

  719. decal.Texture = "rbxassetid://323497117"

  720. if i == 1 then

  721. decal.Face = Enum.NormalId.Top

  722. else

  723. decal.Face = Enum.NormalId.Bottom

  724. end

  725. end

  726. setLerp(.1)

  727. setJointCFrames({

  728. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));

  729. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));

  730. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));

  731. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));

  732. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));

  733. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));

  734. })

  735. spawn(function()

  736. local timer = 0

  737. while rs.RenderStepped:wait() do

  738. if timer >= 1.55/.8 then

  739. break

  740. end

  741. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  742. timer = timer + 1/30/(Debounces.FPS/60)

  743. end

  744. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  745. head:Destroy()

  746. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)

  747. end)

  748. wait()

  749. local s = Instance.new("Sound",head)

  750. s.Volume = 2

  751. s.SoundId = "rbxassetid://332223043"

  752. s.Pitch = .8

  753. s:Play()

  754. wait(.75)

  755. setLerp(.17)

  756. setJointCFrames({

  757. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));

  758. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));

  759. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));

  760. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));

  761. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));

  762. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));

  763. })

  764. wait(.5)

  765. Debounces.isAttacking = false

  766. end

  767. end)

  768. uinps.InputBegan:connect(function(InputObj)

  769. if InputObj.KeyCode == Enum.KeyCode.Slash then

  770. local finishEvent = nil

  771. Debounces.isTyping = true

  772. finishEvent = uinps.InputBegan:connect(function(InputObj)

  773. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then

  774. Debounces.isTyping = false

  775. finishEvent:disconnect()

  776. end

  777. end)

  778. end

  779. end)

  780. uinps.InputBegan:connect(function(InputObj)

  781. if InputObj.KeyCode == Enum.KeyCode.LeftShift then

  782. Debounces.isSprinting = true

  783. end

  784. end)

  785. uinps.InputEnded:connect(function(InputObj)

  786. if InputObj.KeyCode == Enum.KeyCode.LeftShift then

  787. Debounces.isSprinting = false

  788. end

  789. end)

  790. rs.RenderStepped:connect(function()

  791. Debounces.FPS = 1/rs.RenderStepped:wait()

  792. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)

  793. if Debounces.isPassive == false then

  794. fire.Enabled = false

  795. light.Range = 0

  796. fight:Pause()

  797. sans:Resume()

  798. efxBlock.Transparency = 1

  799. else

  800. fire.Enabled = true

  801. light.Range = 10

  802. fight:Resume()

  803. sans:Pause()

  804. efxBlock.Transparency = 0

  805. end

  806. for i,v in pairs (rayModel:children()) do

  807. if v.Transparency >= 1 then

  808. v:Destroy()

  809. else

  810. v.CanCollide = true

  811. local parts = v:GetTouchingParts()

  812. v.CanCollide = false

  813. for i = 1,#parts do

  814. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then

  815. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))

  816. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then

  817. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))

  818. end

  819. end

  820. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)

  821. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)

  822. end

  823. end

  824. for i = 1,#Joints do

  825. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)

  826. end

  827. local sineval = math.sin(tick() * 2) * 3

  828. fire.Acceleration = Vector3.new(sineval,1,sineval)

  829. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)

  830. end)

  831. --[[

  832. ~~ GENOCIDE SANS SCRIPT ~~

  833. VERSION BETA V3.0.3

  834. Whats New:

  835. *1st attempt in adding skull (failed lol)

  836. *Patched some more bugs

  837. *1st attempt in adding bones (failed lol)

  838. *removed ball spawning

  839. - AzuLX

  840. Genocide Sans script from the Undertale game Script is edited by Xeradius, Isaac and Pingu.

  841. Full credit to whoever made the base

  842. Please do not leak this script.

  843. Full credit to 'KrystalTeam' and 'rocky2u' for the Telek script.

  844. TeamAzuL2K16

  845. ]]--

  846. ID = '319332735'

  847. Looped = false

  848. Music=Instance.new("Sound" ,workspace)

  849. Music.Name = "Music"

  850. if Looped == true then

  851. Music.Looped = true

  852. end

  853. Music.SoundId = "http://roblox.com/asset/?id=319332735"

  854. Music:Play() --Demonic Laugh. (Omega Flowey) You can remove if you wish. Its very loud (To not make play, remove 'Music:Play()')

  855. --full credit to krystal and rocky2u for below

  856. Fire = false

  857. Sparkles = false

  858. Box = false

  859. local Players = game.Players

  860. local Player = Players.LocalPlayer

  861. local Mouse = Player:GetMouse()

  862. local dist = 25

  863. local trans = 0

  864. local dwn=false

  865. local Bin = Instance.new("HopperBin")

  866. Bin.Name = "Sans' Telekinesis"

  867. Bin.Parent = Player.Backpack

  868. local ScreenGUI = Instance.new("ScreenGui", Player.PlayerGui)

  869. local Color = Instance.new("Color3Value", ScreenGUI)

  870. local ColorValue = Color.Value

  871. local Blue = Instance.new("TextButton", ScreenGUI)

  872. local Red = Instance.new("TextButton", ScreenGUI)

  873. local Green = Instance.new("TextButton", ScreenGUI)

  874. local Yellow = Instance.new("TextButton", ScreenGUI)

  875. local Pink = Instance.new("TextButton", ScreenGUI)

  876. local LightBlue = Instance.new("TextButton", ScreenGUI)

  877. local White = Instance.new("TextButton", ScreenGUI)

  878. local FireTrue = Instance.new("TextButton", ScreenGUI)

  879. local FireFalse = Instance.new("TextButton", ScreenGUI)

  880. local SparklesTrue = Instance.new("TextButton", ScreenGUI)

  881. local SparklesFalse = Instance.new("TextButton", ScreenGUI)

  882. local BoxTrue = Instance.new("TextButton", ScreenGUI)

  883. local BoxFalse = Instance.new("TextButton", ScreenGUI)

  884. Color.Name = "Color"

  885. Blue.BackgroundColor3 = BrickColor.new("Bright blue").Color

  886. Blue.Transparency = 0.5

  887. Blue.Size = UDim2.new(0, 20 ,0, 20)

  888. Blue.Position = UDim2.new(1, -35, 1, -35)

  889. Blue.Name = "Blue"

  890. Blue.Text = ""

  891. Blue.Visible = false

  892. Red.BackgroundColor3 = BrickColor.new("Bright red").Color

  893. Red.Transparency = 0.5

  894. Red.Size = UDim2.new(0, 20 ,0, 20)

  895. Red.Position = UDim2.new(1,-65, 1, -35)

  896. Red.Name = "Red"

  897. Red.Text = ""

  898. Red.Visible = false

  899. Green.BackgroundColor3 = BrickColor.new("Bright green").Color

  900. Green.Transparency = 0.5

  901. Green.Size = UDim2.new(0, 20 ,0, 20)

  902. Green.Position = UDim2.new(1,-95, 1, -35)

  903. Green.Name = "Green"

  904. Green.Text = ""

  905. Green.Visible = false

  906. Yellow.BackgroundColor3 = BrickColor.new("New Yeller").Color

  907. Yellow.Transparency = 0.5

  908. Yellow.Size = UDim2.new(0, 20 ,0, 20)

  909. Yellow.Position = UDim2.new(1,-125, 1, -35)

  910. Yellow.Name = "Yellow"

  911. Yellow.Text = ""

  912. Yellow.Visible = false

  913. Pink.BackgroundColor3 = BrickColor.new("Hot pink").Color

  914. Pink.Transparency = 0.5

  915. Pink.Size = UDim2.new(0, 20 ,0, 20)

  916. Pink.Position = UDim2.new(1,-155, 1, -35)

  917. Pink.Name = "Pink"

  918. Pink.Text = ""

    (Video) Sans Last Breath script showcase!

  919. Pink.Visible = false

  920. LightBlue.BackgroundColor3 = BrickColor.new("Cyan").Color

  921. LightBlue.Transparency = 0.5

  922. LightBlue.Size = UDim2.new(0, 20 ,0, 20)

  923. LightBlue.Position = UDim2.new(1,-185, 1, -35)

  924. LightBlue.Name = "LightBlue"

  925. LightBlue.Text = ""

  926. LightBlue.Visible = false

  927. White.BackgroundColor3 = BrickColor.new("White").Color

  928. White.Transparency = 0.5

  929. White.Size = UDim2.new(0, 20 ,0, 20)

  930. White.Position = UDim2.new(1,-215, 1, -35)

  931. White.Name = "White"

  932. White.Text = ""

  933. White.Visible = false

  934. FireFalse.BackgroundColor3 = BrickColor.new("Really black").Color

  935. FireFalse.Transparency = 0.5

  936. FireFalse.Size = UDim2.new(0, 50 ,0, 20)

  937. FireFalse.Position = UDim2.new(1,-65, 1, -65)

  938. FireFalse.Name = "FireFalse"

  939. FireFalse.Text = "Fire: F"

  940. FireFalse.Visible = false

  941. FireFalse.FontSize = "Size12"

  942. FireFalse.Font = "ArialBold"

  943. FireFalse.TextColor = BrickColor.new(255,255,255)

  944. FireFalse.TextTransparency = 0

  945. FireTrue.BackgroundColor3 = BrickColor.new("Really black").Color

  946. FireTrue.Transparency = 0.5

  947. FireTrue.Size = UDim2.new(0, 50 ,0, 20)

  948. FireTrue.Position = UDim2.new(1,-65, 1, -65)

  949. FireTrue.Name = "FireTrue"

  950. FireTrue.Text = "Fire: T"

  951. FireTrue.Visible = false

  952. FireTrue.FontSize = "Size12"

  953. FireTrue.Font = "ArialBold"

  954. FireTrue.TextColor = BrickColor.new(255,255,255)

  955. FireTrue.TextTransparency = 0

  956. SparklesTrue.BackgroundColor3 = BrickColor.new("Really black").Color

  957. SparklesTrue.Transparency = 0.5

  958. SparklesTrue.Size = UDim2.new(0, 50 ,0, 20)

  959. SparklesTrue.Position = UDim2.new(1,-125, 1, -65)

  960. SparklesTrue.Name = "SparklesTrue"

  961. SparklesTrue.Text = "SP: T"

  962. SparklesTrue.Visible = false

  963. SparklesTrue.FontSize = "Size12"

  964. SparklesTrue.Font = "ArialBold"

  965. SparklesTrue.TextColor = BrickColor.new(255,255,255)

  966. SparklesTrue.TextTransparency = 0

  967. SparklesFalse.BackgroundColor3 = BrickColor.new("Really black").Color

  968. SparklesFalse.Transparency = 0.5

  969. SparklesFalse.Size = UDim2.new(0, 50 ,0, 20)

  970. SparklesFalse.Position = UDim2.new(1,-125, 1, -65)

  971. SparklesFalse.Name = "SparklesFalse"

  972. SparklesFalse.Text = "SP: F"

  973. SparklesFalse.Visible = false

  974. SparklesFalse.FontSize = "Size12"

  975. SparklesFalse.Font = "ArialBold"

  976. SparklesFalse.TextColor = BrickColor.new(255,255,255)

  977. SparklesFalse.TextTransparency = 0

  978. BoxTrue.BackgroundColor3 = BrickColor.new("Really black").Color

  979. BoxTrue.Transparency = 0.5

  980. BoxTrue.Size = UDim2.new(0, 50 ,0, 20)

  981. BoxTrue.Position = UDim2.new(1,-185, 1, -65)

  982. BoxTrue.Name = "BoxTrue"

  983. BoxTrue.Text = "Box: T"

  984. BoxTrue.Visible = false

  985. BoxTrue.FontSize = "Size12"

  986. BoxTrue.Font = "ArialBold"

  987. BoxTrue.TextColor = BrickColor.new(255,255,255)

  988. BoxTrue.TextTransparency = 0

  989. BoxFalse.BackgroundColor3 = BrickColor.new("Really black").Color

  990. BoxFalse.Transparency = 0.5

  991. BoxFalse.Size = UDim2.new(0, 50 ,0, 20)

  992. BoxFalse.Position = UDim2.new(1,-185, 1, -65)

  993. BoxFalse.Name = "BoxFalse"

  994. BoxFalse.Text = "Box: F"

  995. BoxFalse.Visible = false

  996. BoxFalse.FontSize = "Size12"

  997. BoxFalse.Font = "ArialBold"

  998. BoxFalse.TextColor = BrickColor.new(255, 255, 255)

  999. BoxFalse.TextTransparency = 0

  1000. local Credits = Instance.new("ScreenGui",Player.PlayerGui)

  1001. local Text = Instance.new("TextLabel",Credits)

  1002. Text.BackgroundTransparency = 1

  1003. Text.Position = UDim2.new(0, 0, 1, -25)

  1004. Text.Size = UDim2.new(0, 200, 0, 25)

  1005. Text.Font = "SourceSans"

  1006. Text.FontSize = "Size24"

  1007. Text.Text = "By AzuLX, Issac and Pingu - GSans Script."

  1008. Text.TextColor3 = Color3.new(255, 255, 255)

  1009. Text.TextXAlignment = "Left"

  1010. local bawl = Instance.new("Part", game.Lighting)

  1011. bawl.Name="TelekinesisGrab"

  1012. local bp = Instance.new("BodyPosition", bawl)

  1013. local w = Instance.new("Weld", bawl)

  1014. function onButton1Down(mouse)

  1015. bawl.Size = Vector3.new(2,2,2)

  1016. bawl.Material="Neon"

  1017. bawl.Shape=0

  1018. bawl.Transparency=trans

  1019. bawl.Name="TelekinesisGrab"

  1020. bawl.CanCollide = false

  1021. bawl.Parent = game.Workspace

  1022. w.Parent = bawl

  1023. w.Name = "Weld"

  1024. bp.maxForce = Vector3.new(math.huge,math.huge,math.huge)

  1025. bp.Parent = bawl

  1026. bp.Name="lolx"

  1027. bawl.Parent = workspace

  1028. if mouse ~= nil then

  1029. if mouse.Target ~= nil then

  1030. w.Part0 = mouse.Target

  1031. w.Part1 = bawl

  1032. dwn = true

  1033. if mouse.Target.Parent:FindFirstChild("Humanoid") then

  1034. mouse.Target.Parent:FindFirstChild("Humanoid").PlatformStand=true

  1035. else

  1036. print('no humanoid')

  1037. end

  1038. end

  1039. end

  1040. spawn(function()

  1041. while dwn == true do

  1042. ypcall(function()

  1043. bp.Parent = bawl

  1044. bp.position = Player.Character.Torso.Position + (mouse.Hit.lookVector*dist)

  1045. wait()

  1046. end)

  1047. end

  1048. end)

  1049. end

  1050. function onButton1Up(mouse)

  1051. dwn=false

  1052. if bawl ~= nil then

  1053. bawl.Parent=game.Lighting

  1054. else

  1055. print('not found')

  1056. end

  1057. end

  1058. function onKeyDown(key, mouse)

  1059. key:lower()

  1060. if key == "r" then

  1061. if bawl ~= nil then

  1062. --bawl.Parent=nil

  1063. end

  1064. elseif key == "e" then

  1065. local p = Instance.new("Part", workspace)

  1066. p.Size = Vector3.new(3,3,3)

  1067. p.Material = "Neon"

  1068. p.Position = mouse.Hit.p + Vector3.new(0,2,0)

  1069. p.BrickColor = bawl.BrickColor

  1070. p.Shape = "Ball"

  1071. p.BottomSurface = "Smooth"

  1072. p.TopSurface = "Smooth"

  1073. elseif key == "h" then

  1074. if bawl ~= nil then

  1075. if bawl:FindFirstChild("Weld") ~= nil then

  1076. if bawl:FindFirstChild("Weld").Part0 ~= nil then

  1077. bawl:FindFirstChild("Weld").Part0.Anchored=false

  1078. end

  1079. end

  1080. end

  1081. elseif key == "g" then

  1082. if bawl ~= nil then

  1083. local x = Instance.new("Explosion",workspace)

  1084. x.Position=bawl.Position

  1085. else

  1086. print('some sort of error')

  1087. end

  1088. elseif key == "x" then

  1089. dist=dist - 5

  1090. elseif key == "c" then

  1091. dist=15

  1092. elseif key == "v" then

  1093. dist=100

  1094. elseif key == "z" then

  1095. dist=dist + 5

  1096. end

  1097. end

  1098. FireX = 0

  1099. FireY = 0

  1100. FireZ = 0

  1101. SPX = 0

  1102. SPY = 0

  1103. SPZ = 0

  1104. BoxColor = "White"

  1105. FireFalse.MouseButton1Down:connect(function ()

  1106. local Fire = Instance.new("Fire", bawl)

  1107. Fire.Color = Color3.new(FireX,FireY,FireZ)

  1108. Player.PlayerGui.ScreenGui.FireFalse.Visible = false

  1109. Player.PlayerGui.ScreenGui.FireTrue.Visible = true

  1110. Fire.Color = Color3.new(FireX,FireY,FireZ)

  1111. end)

  1112. FireTrue.MouseButton1Down:connect(function ()

  1113. bawl.Fire:remove()

  1114. Player.PlayerGui.ScreenGui.FireFalse.Visible = true

  1115. Player.PlayerGui.ScreenGui.FireTrue.Visible = false

  1116. end)

  1117. SparklesFalse.MouseButton1Down:connect(function ()

  1118. local SP = Instance.new("Sparkles", bawl)

  1119. SP.Color = Color3.new(SPX,SPY,SPZ)

  1120. Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false

  1121. Player.PlayerGui.ScreenGui.SparklesTrue.Visible = true

  1122. end)

  1123. SparklesTrue.MouseButton1Down:connect(function ()

  1124. bawl.Sparkles:remove()

  1125. Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true

  1126. Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false

  1127. end)

  1128. BoxFalse.MouseButton1Down:connect(function ()

  1129. local Box = Instance.new("SelectionBox", bawl)

  1130. Box.Color = BrickColor.new(BoxColor)

  1131. Box.Adornee = Box.Parent

  1132. Player.PlayerGui.ScreenGui.BoxFalse.Visible = false

  1133. Player.PlayerGui.ScreenGui.BoxTrue.Visible = true

  1134. end)

  1135. BoxTrue.MouseButton1Down:connect(function ()

  1136. bawl.SelectionBox:remove()

  1137. Player.PlayerGui.ScreenGui.BoxFalse.Visible = true

  1138. Player.PlayerGui.ScreenGui.BoxTrue.Visible = false

  1139. end)

  1140. Blue.MouseButton1Down:connect(function ()

  1141. if bawl ~= nil then

  1142. bawl.BrickColor = BrickColor.new("Bright blue")

  1143. FireX = 0

  1144. FireY = 0

  1145. FireZ = 255

  1146. SPX = 0

  1147. SPY = 0

  1148. SPZ = 255

  1149. BoxColor = "Bright blue"

  1150. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,0,255)

  1151. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,0,255)

  1152. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright blue")

  1153. end

  1154. end)

  1155. Red.MouseButton1Down:connect(function ()

  1156. if bawl ~= nil then

  1157. bawl.BrickColor = BrickColor.new("Bright red")

  1158. FireX = 255

  1159. FireY = 0

  1160. FireZ = 0

  1161. SPX = 255

  1162. SPY = 0

  1163. SPZ = 0

  1164. BoxColor = "Bright red"

  1165. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,0)

  1166. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,0)

  1167. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright red")

  1168. end

  1169. end)

  1170. Green.MouseButton1Down:connect(function ()

  1171. if bawl ~= nil then

  1172. bawl.BrickColor = BrickColor.new("Bright green")

  1173. FireX = 0

  1174. FireY = 255

  1175. FireZ = 0

  1176. SPX = 0

  1177. SPY = 255

  1178. SPZ = 0

  1179. BoxColor = "Bright green"

  1180. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,0)

  1181. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,0)

  1182. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright green")

  1183. end

  1184. end)

  1185. Yellow.MouseButton1Down:connect(function ()

  1186. if bawl ~= nil then

  1187. bawl.BrickColor = BrickColor.new("New Yeller")

  1188. FireX = 255

  1189. FireY = 255

  1190. FireZ = 0

  1191. SPX = 255

  1192. SPY = 255

  1193. SPZ = 0

  1194. BoxColor = "New Yeller"

  1195. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,0)

  1196. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,0)

  1197. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("New Yeller")

  1198. end

  1199. end)

  1200. Pink.MouseButton1Down:connect(function ()

  1201. if bawl ~= nil then

  1202. bawl.BrickColor = BrickColor.new("Hot pink")

  1203. FireX = 255

  1204. FireY = 0

  1205. FireZ = 255

  1206. SPX = 255

  1207. SPY = 0

  1208. SPZ = 255

  1209. BoxColor = "Hot pink"

  1210. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,255)

  1211. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,255)

  1212. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Hot pink")

  1213. end

  1214. end)

  1215. LightBlue.MouseButton1Down:connect(function ()

  1216. if bawl ~= nil then

  1217. bawl.BrickColor = BrickColor.new("Cyan")

  1218. FireX = 0

  1219. FireY = 255

  1220. FireZ = 255

  1221. SPX = 0

  1222. SPY = 255

  1223. SPZ = 255

  1224. BoxColor = "Cyan"

  1225. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,255)

  1226. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,255)

  1227. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Cyan")

  1228. end

  1229. end)

  1230. White.MouseButton1Down:connect(function ()

  1231. if bawl ~= nil then

  1232. bawl.BrickColor = BrickColor.new("White")

  1233. FireX = 255

  1234. FireY = 255

  1235. FireZ = 255

  1236. SPX = 255

  1237. SPY = 255

  1238. SPZ = 255

  1239. BoxColor = "White"

  1240. game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,255)

  1241. game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,255)

  1242. game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("White")

  1243. end

  1244. end)

  1245. Bin.Selected:connect(function ()

  1246. Fire = false

  1247. Player.PlayerGui.ScreenGui.Blue.Visible = true

  1248. Player.PlayerGui.ScreenGui.Red.Visible = true

  1249. Player.PlayerGui.ScreenGui.Green.Visible = true

  1250. Player.PlayerGui.ScreenGui.Yellow.Visible = true

  1251. Player.PlayerGui.ScreenGui.Pink.Visible = true

  1252. Player.PlayerGui.ScreenGui.LightBlue.Visible = true

  1253. Player.PlayerGui.ScreenGui.White.Visible = true

  1254. Player.PlayerGui.ScreenGui.FireFalse.Visible = true

  1255. Player.PlayerGui.ScreenGui.FireTrue.Visible = false

  1256. Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true

  1257. Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false

  1258. Player.PlayerGui.ScreenGui.BoxFalse.Visible = true

  1259. Player.PlayerGui.ScreenGui.BoxTrue.Visible = false

  1260. end)

  1261. Bin.Deselected:connect(function ()

  1262. Fire = false

  1263. Player.PlayerGui.ScreenGui.Blue.Visible = false

  1264. Player.PlayerGui.ScreenGui.Red.Visible = false

  1265. Player.PlayerGui.ScreenGui.Green.Visible = false

  1266. Player.PlayerGui.ScreenGui.Yellow.Visible = false

  1267. Player.PlayerGui.ScreenGui.Pink.Visible = false

  1268. Player.PlayerGui.ScreenGui.LightBlue.Visible = false

  1269. Player.PlayerGui.ScreenGui.White.Visible = false

  1270. Player.PlayerGui.ScreenGui.FireFalse.Visible = false

  1271. Player.PlayerGui.ScreenGui.FireTrue.Visible = false

  1272. Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false

  1273. Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false

  1274. Player.PlayerGui.ScreenGui.BoxFalse.Visible = false

  1275. Player.PlayerGui.ScreenGui.BoxTrue.Visible = false

  1276. end)

  1277. Bin.Selected:connect(function(mouse)

  1278. mouse.Button1Down:connect(function() onButton1Down(mouse) end)

  1279. mouse.Button1Up:connect(function() onButton1Up(mouse) end)

  1280. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)

  1281. end)

  1282. print 'Telek script has loaded, credit to Krystal and rocky2u'

  1283. dot = false

  1284. des = false

  1285. local ChatService = game:GetService("Chat")

  1286. local player = game.Players.LocalPlayer

  1287. char = player.Character

  1288. hum = char.Humanoid

  1289. torso = hum.Torso

  1290. lig = Instance.new("PointLight",player.Character.Torso)

  1291. lig.Color=Color3.new(0,255,255)

  1292. m=player:GetMouse()

  1293. bb = Instance.new("BillboardGui",player.Character.Head)

  1294. bb.Enabled = true

  1295. bb.AlwaysOnTop = true

  1296. bb.Size = UDim2.new(0,200,0,50)

  1297. bb.StudsOffset = Vector3.new(0,1,0)

  1298. gui=Instance.new("TextBox",bb)

  1299. gui.Text = "* "

  1300. gui.Size = UDim2.new(0,133,0,45)

  1301. gui.Position=UDim2.new(0,57,0,-40)

  1302. gui.TextColor3 = Color3.new(255,255,255)

  1303. gui.BackgroundColor3=Color3.new(0,0,0)

  1304. gui.TextWrapped = true

  1305. gui.TextScaled = true

  1306. gui.TextXAlignment = "Left"

  1307. gui.TextYAlignment = "Top"

  1308. gui.Visible = false

  1309. gui.BorderColor3 = Color3.new(0,0,0)

  1310. gui1=Instance.new("TextButton",bb)

  1311. gui1.Position=UDim2.new(0,5,0,-43)

  1312. gui1.Size = UDim2.new(0,190,0,51)

  1313. gui1.TextColor3 = Color3.new(255,255,255)

  1314. gui1.BackgroundColor3=Color3.new(255,255,255)

  1315. gui1.Visible = false

  1316. img = Instance.new("ImageLabel",bb)

  1317. img.Size = UDim2.new(0,46,0,47)

  1318. img.Position = UDim2.new(0,10,0,-41)

  1319. img.Image = "rbxassetid://388166921"

  1320. img.BorderColor3 = Color3.new(0,0,0)

  1321. img.Visible = false

  1322. asd = Instance.new("Sound",player.Character.Torso)

  1323. asd.SoundId = "http://www.roblox.com/asset/?id = 358280695"

  1324. asd1 = Instance.new("Sound",player.Character.Torso)

  1325. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"

  1326. asd2 = Instance.new("Sound",player.Character.Torso)

  1327. asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481"

  1328. asd2.Looped = true

  1329. asd3 = Instance.new("Sound",player.Character.Torso)

  1330. asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309"

  1331. asd3.Looped = true

  1332. asd4 = Instance.new("Sound",player.Character.Torso)

  1333. asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813"

  1334. asd4.Looped = false

  1335. asd5 = Instance.new("Sound",player.Character.Torso)

  1336. asd5.SoundId = "http://www.roblox.com/asset/?id = 0"

  1337. asd5.Looped = true

  1338. dunkd = Instance.new("Sound",player.Character.Torso)

  1339. dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"

  1340. dunkd.Looped = false

  1341. function play(play)

  1342. asd:Play()

  1343. asd1:Play()

  1344. end

  1345. eye = Instance.new("Part",player.Character)

  1346. eye.BrickColor = BrickColor.new("Toothpaste")

  1347. eye.Material = "Neon"

  1348. eye.FormFactor = 3

  1349. eye.Shape = "Ball"

  1350. eye.Size = Vector3.new(0.37,0.37,0.1)

  1351. weld = Instance.new("Weld",eye)

  1352. weld.Part0 = eye

  1353. weld.Part1 = player.Character.Head

  1354. weld.C0 = CFrame.new(0.1,-0.2,0.45)

  1355. eye.Transparency = 1

  1356. -- listen for their chatting

  1357. player.Chatted:connect(function(message)

  1358. a = string.len(message)

  1359. gui.Text = "* "

  1360. gui.Visible = true

  1361. gui1.Visible = true

  1362. des = false

  1363. img.Visible = true

  1364. print(a)

  1365. if dot == false then

  1366. for i = 1,string.len(message) do wait(0.07)

  1367. gui.Text =gui.Text..message:sub(i,i)

  1368. play()

  1369. end

  1370. end

  1371. des = true

  1372. end)

  1373. m.KeyDown:connect(function(k)

  1374. if k == "g" then

  1375. asd2:Play()

  1376. eye.Transparency = 0

  1377. end

    (Video) OVERWRITE | SMB1 Gui Hack Script (OVERPOWERED) PASTEBIN

  1378. end)

  1379. m.KeyDown:connect(function(k)

  1380. if k == "p" then

  1381. eye.Transparency = 1

  1382. asd3:Play()

  1383. end

  1384. end)

  1385. m.KeyDown:connect(function(k)

  1386. if k == "r" then

  1387. eye.Transparency = 0

  1388. asd4:Play()

  1389. end

  1390. end)

  1391. m.KeyDown:connect(function(k)

  1392. if k == "q" then

  1393. eye.Transparency = 1

  1394. asd5:Play()

  1395. end

  1396. end)

  1397. m.KeyDown:connect(function(k)

  1398. if k == "z" then

  1399. img.Image = "rbxassetid://388167098"

  1400. end

  1401. end)

  1402. m.KeyDown:connect(function(k)

  1403. if k == "c" then

  1404. img.Image = "rbxassetid://388166921"

  1405. end

  1406. end)

  1407. m.KeyDown:connect(function(k)

  1408. if k == "n" then

  1409. img.Image = "rbxassetid://388166991"

  1410. end

  1411. end)

  1412. m.KeyDown:connect(function(k)

  1413. if k == "b" then

  1414. img.Image = "rbxassetid://378060690"

  1415. end

  1416. end)

  1417. m.KeyDown:connect(function(k)

  1418. if k == "m" then

  1419. img.Image = "rbxassetid://378609498"

  1420. end

  1421. end)

  1422. m.KeyDown:connect(function(k)

  1423. if k == "v" then

  1424. img.Image = "rbxassetid://388166961"

  1425. end

  1426. end)

  1427. m.KeyDown:connect(function(k)

  1428. if k == "h" then

  1429. img.Image = "rbxassetid://378577428"

  1430. end

  1431. end)

  1432. m.KeyDown:connect(function(k)

  1433. if k == "j" then

  1434. img.Image = "rbxassetid://388167116"

  1435. end

  1436. end)

  1437. m.KeyDown:connect(function(k)

  1438. if k == "l" then

  1439. img.Image = "rbxassetid://388167154"

  1440. print("You take your very last breath...")

  1441. asdd = Instance.new("Sound",player.Character.Torso)

  1442. asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055"

  1443. asdd.Looped = false

  1444. spawn(function()

  1445. wait()

  1446. asdd:Play()

  1447. end)

  1448. wait(2)

  1449. asddd = Instance.new("Sound",player.Character.Torso)

  1450. asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672"

  1451. asddd.Looped = false

  1452. spawn(function()

  1453. wait()

  1454. asddd:Play()

  1455. end)

  1456. wait(2)

  1457. asdded = Instance.new("Sound",player.Character.Torso)

  1458. asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707"

  1459. asdded.Looped = false

  1460. spawn(function()

  1461. wait()

  1462. asdded:Play()

  1463. end)

  1464. char:BreakJoints()

  1465. end

  1466. end)

  1467. m.KeyDown:connect(function(k)

  1468. if k == "x" then

  1469. if des == true then

  1470. gui.Visible = false

  1471. gui.Text = "* "

  1472. gui1.Visible = false

  1473. img.Visible = false

  1474. end

  1475. end

  1476. end)

  1477. m.KeyDown:connect(function(k)

  1478. if k == "f" then

  1479. asd3:Stop()

  1480. asd2:Stop()

  1481. asd4:Stop()

  1482. dunkd:Stop()

  1483. eye.Transparency = 1

  1484. asd5:Stop()

  1485. end

  1486. end)

  1487. m.KeyDown:connect(function(k)

  1488. if k == "u" then

  1489. dunkd = Instance.new("Sound",player.Character.Torso)

  1490. dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694"

  1491. dunkd.Looped = false

  1492. dunkd:Play()

  1493. end

  1494. end)

  1495. m.KeyDown:connect(function(k)

  1496. if k == "y" then

  1497. img.Image = "rbxassetid://378198656"

  1498. end

  1499. end)

  1500. -- my god...

  1501. -- Suck_HiyaThere moves to arizona

  1502. --------------------------------------------------------

  1503. pls = game:GetService'Players'

  1504. rs = game:GetService'RunService'

  1505. uinps = game:GetService'UserInputService'

  1506. lp = pls.LocalPlayer

  1507. mouse = lp:GetMouse()

  1508. c = lp.Character

  1509. human = c.Humanoid

  1510. human.MaxHealth = 50

  1511. soundVol = 0

  1512. wait()

  1513. human.Health = 50

  1514. c.Health:Destroy()

  1515. --------------------------------------------------------

  1516. Debounces = {

  1517. AnimationCycles = 0;

  1518. FPS = 0;

  1519. scalingDamage = false;

  1520. damageLevel = 0;

  1521. attackNumber = 0;

  1522. isAttacking = false;

  1523. isMoving = false;

  1524. isSprinting = false;

  1525. isBoosting = false;

  1526. isPassive = false;

  1527. isTyping = false;

  1528. }

  1529. --------------------------------------------------------

  1530. numLerp = function(start, goal, alpha)

  1531. return(((goal - start) * alpha) + start)

  1532. end

  1533. CFrameZero = function()

  1534. return CFrame.new(Vector3.new())

  1535. end

  1536. rad = function(value)

  1537. return math.rad(value)

  1538. end

  1539. CFAngles = function(Vector)

  1540. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))

  1541. end

  1542. --------------------------------------------------------

  1543. AnimStat = {

  1544. lerpSpeed = .2;

  1545. lerpSpeed2 = .35;

  1546. lerpTween = 0;

  1547. }

  1548. Joints = {

  1549. c.HumanoidRootPart.RootJoint;

  1550. c.Torso.Neck;

  1551. c.Torso['Left Shoulder'];

  1552. c.Torso['Right Shoulder'];

  1553. c.Torso['Left Hip'];

  1554. c.Torso['Right Hip'];

  1555. }

  1556. JointTargets = {

  1557. CFrameZero();

  1558. CFrameZero();

  1559. CFrameZero();

  1560. CFrameZero();

  1561. CFrameZero();

  1562. CFrameZero();

  1563. }

  1564. --------------------------------------------------------

  1565. BodyColors = {

  1566. HeadColor = BrickColor.new("Institutional white");

  1567. LeftArmColor = BrickColor.new("Institutional white");

  1568. RightArmColor = BrickColor.new("Institutional white");

  1569. LeftLegColor = BrickColor.new("Institutional white");

  1570. RightLegColor = BrickColor.new("Institutional white");

  1571. TorsoColor = BrickColor.new("Mid gray");

  1572. }

  1573. Customs = {

  1574. Face = "http://www.roblox.com/asset/?id=8560915";

  1575. Shirt = "http://www.roblox.com/asset/?id=334781688";

  1576. Pants = "http://www.roblox.com/asset/?id=335237283";

  1577. }

  1578. --------------------------------------------------------

  1579. prepareCharacter = function()

  1580. local transPoints = {

  1581. NumberSequenceKeypoint.new(0,0,0),

  1582. NumberSequenceKeypoint.new(.4,.05,0),

  1583. NumberSequenceKeypoint.new(.8,.16,0),

  1584. NumberSequenceKeypoint.new(1,.25,0)

  1585. }

  1586. local sizePoints = {

  1587. NumberSequenceKeypoint.new(0,.5,0),

  1588. NumberSequenceKeypoint.new(.18,.5,0),

  1589. NumberSequenceKeypoint.new(.49,.69,0),

  1590. NumberSequenceKeypoint.new(.74,.5,0),

  1591. NumberSequenceKeypoint.new(.92,.25,0),

  1592. NumberSequenceKeypoint.new(1,.0625,0)

  1593. }

  1594. local Size = NumberSequence.new(sizePoints)

  1595. local Transparency = NumberSequence.new(transPoints)

  1596. rayModel = Instance.new("Model",c)

  1597. efxBlock = Instance.new("Part",c)

  1598. efxBlock.Material = "Neon"

  1599. efxBlock.FormFactor = "Custom"

  1600. efxBlock.Size = Vector3.new(.3,.3,.3)

  1601. light = Instance.new("PointLight",c.Head)

  1602. light.Range = 8

  1603. light.Color = Color3.new(1,1,1)

  1604. light.Shadows = false

  1605. local particles = Instance.new("ParticleEmitter",efxBlock)

  1606. particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1))

  1607. particles.ZOffset = 1

  1608. particles.LightEmission = .96

  1609. particles.Size = Size

  1610. particles.Name = "Fire"

  1611. particles.Transparency = Transparency

  1612. particles.LockedToPart = true

  1613. particles.Rate = 25

  1614. particles.EmissionDirection = "Right"

  1615. particles.Acceleration = Vector3.new(-.5,0,0)

  1616. particles.Texture = "rbxassetid://24378732"

  1617. particles.Lifetime = NumberRange.new(.25,.25)

  1618. particles.Speed = NumberRange.new(-.5,5)

  1619. script.Parent = efxBlock

  1620. fire = particles

  1621. local offset = Vector3.new(0.2, .23, -0.5)

  1622. local weld = Instance.new("Weld",c.Head)

  1623. weld.Part0 = c.Head

  1624. weld.Part1 = efxBlock

  1625. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))

  1626. efxBlock.Parent = c

  1627. local music = Instance.new("Sound",c.Torso)

  1628. music.SoundId = "rbxassetid://316012176"

  1629. music.Looped = true

  1630. music.Volume = soundVol

  1631. fight = music

  1632. local music2 = Instance.new("Sound",c.Torso)

  1633. music2.SoundId = "rbxassetid://316014309"

  1634. music2.Looped = true

  1635. music2.Volume = soundVol

  1636. sans = music2

  1637. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)

  1638. pointGyro.P = 1e7

  1639. pointGyro.D = 1e3

  1640. pointGyro.MaxTorque = Vector3.new(0,1e7,0)

  1641. animator = c.Humanoid:FindFirstChild("Animator")

  1642. if animator then

  1643. animator:Destroy()

  1644. end

  1645. c.Torso.roblox:Destroy()

  1646. for i,v in pairs (c.Head:children()) do

  1647. if v.ClassName == "Sound" then

  1648. v:Destroy()

  1649. end

  1650. end

  1651. for i = 1,#Joints do

  1652. Joints[i].C1 = CFrame.new(Vector3.new())

  1653. end

  1654. human.WalkSpeed = 0

  1655. human.JumpPower = 0

  1656. end

  1657. uinps.InputBegan:connect(function(InputObject)

  1658. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then

  1659. Debounces.isPassive = not Debounces.isPassive

  1660. end

  1661. end)

  1662. setJointCFrames = function(table)

  1663. for i = 1,#table do

  1664. JointTargets[i] = table[i]

  1665. end

  1666. AnimationCycles = 0

  1667. end

  1668. setLerp = function(speed)

  1669. AnimStat.lerpSpeed = speed

  1670. end

  1671. setTween = function(tween)

  1672. AnimStat.lerpTween = tween

  1673. end

  1674. takeDamage = function(position,damage,distance,platformStand)

  1675. for i,v in pairs (pls:children()) do

  1676. if v.ClassName == "Player" and v:FindFirstChild("Character") then

  1677. local torso = v.Character:FindFirstChild("Torso")

  1678. if torso and (torso.Position - position).magnitude < distance then

  1679. if v.Character.Humanoid.MaxHealth > 1000 then

  1680. v.Character.Humanoid.MaxHealth = 100;

  1681. v.Character.Humanoid.Breakjoints()

  1682. end

  1683. v.Character.Humanoid:TakeDamage(damage)

  1684. if platformStand == true then

  1685. v.Character.PlatformStand = platformStand

  1686. end

  1687. end

  1688. end

  1689. end

  1690. end

  1691. --------------------------------------------------------

  1692. prepareCharacter()

  1693. --------------------------------------------------------

  1694. spawn(function()

  1695. local sine = 0

  1696. while wait() do

  1697. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)

  1698. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then

  1699. setLerp(.1)

  1700. if Debounces.isPassive == true then

  1701. setJointCFrames({

  1702. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));

  1703. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));

  1704. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));

  1705. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));

  1706. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));

  1707. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));

  1708. })

  1709. else

  1710. setJointCFrames({

  1711. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));

  1712. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));

  1713. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));

  1714. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));

  1715. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));

  1716. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));

  1717. })

  1718. end

  1719. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then

  1720. sine = sine + math.rad(12)

  1721. human.WalkSpeed = 15

  1722. setLerp(.15)

  1723. setJointCFrames({

  1724. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));

  1725. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));

  1726. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));

  1727. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));

  1728. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));

  1729. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));

  1730. })

  1731. end

  1732. if Debounces.scalingDamage == true then

  1733. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)

  1734. end

  1735. end

  1736. end)

  1737. human.Changed:connect(function(prop)

  1738. if prop == "MoveDirection" then

  1739. if human.MoveDirection.magnitude > .02 then

  1740. Debounces.isMoving = true

  1741. else

  1742. Debounces.isMoving = false

  1743. end

  1744. end

  1745. end)

  1746. uinps.InputBegan:connect(function(InputObject)

  1747. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  1748. Debounces.isBoosting = true

  1749. Debounces.damageLevel = 10

  1750. Debounces.scalingDamage = true

  1751. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  1752. setLerp(.15)

  1753. setJointCFrames({

  1754. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));

  1755. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));

  1756. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));

  1757. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));

  1758. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));

  1759. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));

  1760. })

  1761. local boostSpeed = 250

  1762. local efx = Instance.new("Sound",c.Head)

  1763. efx.SoundId = "rbxassetid://200632875"

  1764. efx.Pitch = math.random(1100,1300)/1000

  1765. efx.Volume = .5

  1766. efx:Play()

  1767. spawn(function()

  1768. wait(5)

  1769. efx:Destroy()

  1770. end)

  1771. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed

  1772. vel.P = 1e3

  1773. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  1774. wait(.15)

  1775. vel.P = 1000

  1776. vel.MaxForce = Vector3.new(3000,0,3000)

  1777. vel.Velocity = Vector3.new()

  1778. wait(.3)

  1779. setLerp(.3)

  1780. setJointCFrames({

  1781. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));

  1782. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));

  1783. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));

  1784. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));

  1785. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));

  1786. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));

  1787. })

  1788. wait(.2)

  1789. vel:Destroy()

  1790. Debounces.damageLevel = 0

  1791. Debounces.scalingDamage = false

  1792. Debounces.isBoosting = false

  1793. end

  1794. end)

  1795. uinps.InputBegan:connect(function(InputObject)

  1796. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  1797. Debounces.isBoosting = true

  1798. Debounces.damageLevel = 10

  1799. Debounces.scalingDamage = true

  1800. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  1801. setLerp(.15)

  1802. setJointCFrames({

  1803. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));

  1804. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));

  1805. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));

  1806. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));

  1807. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));

  1808. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));

  1809. })

  1810. local boostSpeed = 250

  1811. local efx = Instance.new("Sound",c.Head)

  1812. efx.SoundId = "rbxassetid://200632875"

  1813. efx.Pitch = math.random(1100,1300)/1000

  1814. efx.Volume = .5

  1815. efx:Play()

  1816. spawn(function()

  1817. wait(5)

  1818. efx:Destroy()

  1819. end)

  1820. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed

  1821. vel.P = 1e3

  1822. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  1823. wait(.15)

  1824. vel.P = 1000

  1825. vel.MaxForce = Vector3.new(3000,0,3000)

  1826. vel.Velocity = Vector3.new()

  1827. wait(.3)

  1828. setLerp(.3)

  1829. setJointCFrames({

  1830. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));

  1831. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));

  1832. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));

  1833. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));

  1834. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));

  1835. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));

  1836. })

    (Video) ROBLOX FE SANS SCRIPT | Awesome Animations | * Netless Script Included * | PASTEBIN 2021

  1837. wait(.2)

  1838. vel:Destroy()

  1839. Debounces.damageLevel = 0

  1840. Debounces.scalingDamage = false

  1841. Debounces.isBoosting = false

  1842. end

  1843. end)

  1844. uinps.InputBegan:connect(function(InputObject)

  1845. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  1846. Debounces.isBoosting = true

  1847. Debounces.damageLevel = 10

  1848. Debounces.scalingDamage = true

  1849. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  1850. setLerp(.15)

  1851. setJointCFrames({

  1852. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));

  1853. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));

  1854. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));

  1855. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));

  1856. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));

  1857. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));

  1858. })

  1859. local boostSpeed = 250

  1860. local efx = Instance.new("Sound",c.Head)

  1861. efx.SoundId = "rbxassetid://200632875"

  1862. efx.Pitch = math.random(1100,1300)/1000

  1863. efx.Volume = .5

  1864. efx:Play()

  1865. spawn(function()

  1866. wait(5)

  1867. efx:Destroy()

  1868. end)

  1869. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed

  1870. vel.P = 1e3

  1871. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  1872. wait(.15)

  1873. vel.P = 1000

  1874. vel.MaxForce = Vector3.new(3000,0,3000)

  1875. vel.Velocity = Vector3.new()

  1876. wait(.3)

  1877. setLerp(.3)

  1878. setJointCFrames({

  1879. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));

  1880. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));

  1881. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));

  1882. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));

  1883. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));

  1884. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));

  1885. })

  1886. wait(.2)

  1887. vel:Destroy()

  1888. Debounces.damageLevel = 0

  1889. Debounces.scalingDamage = false

  1890. Debounces.isBoosting = false

  1891. end

  1892. end)

  1893. uinps.InputBegan:connect(function(InputObject)

  1894. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  1895. Debounces.isBoosting = true

  1896. Debounces.damageLevel = 10

  1897. Debounces.scalingDamage = true

  1898. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)

  1899. setLerp(.15)

  1900. setJointCFrames({

  1901. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));

  1902. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));

  1903. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));

  1904. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));

  1905. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));

  1906. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));

  1907. })

  1908. local boostSpeed = 150

  1909. local boostSpeed = 250

  1910. local efx = Instance.new("Sound",c.Head)

  1911. efx.SoundId = "rbxassetid://200632875"

  1912. efx.Pitch = math.random(1100,1300)/1000

  1913. efx.Volume = .5

  1914. efx:Play()

  1915. spawn(function()

  1916. wait(5)

  1917. efx:Destroy()

  1918. end)

  1919. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed

  1920. vel.P = 1e3

  1921. vel.MaxForce = Vector3.new(math.huge,0,math.huge)

  1922. wait(.15)

  1923. vel.P = 1000

  1924. vel.MaxForce = Vector3.new(3000,0,3000)

  1925. vel.Velocity = Vector3.new()

  1926. wait(.3)

  1927. setLerp(.3)

  1928. setJointCFrames({

  1929. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));

  1930. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));

  1931. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));

  1932. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));

  1933. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));

  1934. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));

  1935. })

  1936. wait(.2)

  1937. vel:Destroy()

  1938. Debounces.damageLevel = 0

  1939. Debounces.scalingDamage = false

  1940. Debounces.isBoosting = false

  1941. end

  1942. end)

  1943. uinps.InputBegan:connect(function(InputObject)

  1944. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  1945. local isLooping = true

  1946. uinps.InputEnded:connect(function(InputObject2)

  1947. if InputObject2.KeyCode == Enum.KeyCode.Q then

  1948. isLooping = false

  1949. end

  1950. end)

  1951. while true do

  1952. if isLooping == false then

  1953. break

  1954. end

  1955. Debounces.attackNumber = Debounces.attackNumber + 1

  1956. local aimPos = mouse.Hit.p

  1957. local head = Instance.new("Part",c)

  1958. head.Size = Vector3.new(12,.2,12)

  1959. head.CanCollide = false

  1960. head.Anchored = true

  1961. head.Transparency = 1

  1962. for i = 1,2 do

  1963. local decal = Instance.new("Decal",head)

  1964. decal.Texture = "rbxassetid://323497117"

  1965. if i == 1 then

  1966. decal.Face = Enum.NormalId.Top

  1967. else

  1968. decal.Face = Enum.NormalId.Bottom

  1969. end

  1970. end

  1971. if Debounces.attackNumber%2 == 1 then

  1972. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)

  1973. else

  1974. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)

  1975. end

  1976. spawn(function()

  1977. local timer = 0

  1978. while rs.RenderStepped:wait() do

  1979. if timer >= 1.55 then

  1980. break

  1981. end

  1982. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  1983. timer = timer + 1/30/(Debounces.FPS/60)

  1984. end

  1985. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  1986. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)

  1987. local hit, pos = workspace:FindPartOnRay(ray,c)

  1988. local dis = (head.CFrame.p - pos).magnitude

  1989. local rayPart = Instance.new("Part",rayModel)

  1990. rayPart.Material = "Neon"

  1991. rayPart.FormFactor = "Custom"

  1992. rayPart.BrickColor = BrickColor.new(1,1,1)

  1993. rayPart.Anchored = true

  1994. rayPart.CanCollide = false

  1995. rayPart.Size = Vector3.new(7,7,dis + 400)

  1996. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)

  1997. rayPart.CFrame = rayCFrame

  1998. head:Destroy()

  1999. end)

  2000. wait()

  2001. local s = Instance.new("Sound",head)

  2002. s.Volume = 1

  2003. s.SoundId = "rbxassetid://332223043"

  2004. s:Play()

  2005. wait(.04)

  2006. end

  2007. end

  2008. end)

  2009. uinps.InputBegan:connect(function(InputObj)

  2010. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then

  2011. Debounces.isAttacking = true

  2012. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p

  2013. local head = Instance.new("Part",c)

  2014. head.Size = Vector3.new(18,.2,18)

  2015. head.CanCollide = false

  2016. head.Anchored = true

  2017. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)

  2018. head.Transparency = 1

  2019. for i = 1,2 do

  2020. local decal = Instance.new("Decal",head)

  2021. decal.Texture = "rbxassetid://323497117"

  2022. if i == 1 then

  2023. decal.Face = Enum.NormalId.Top

  2024. else

  2025. decal.Face = Enum.NormalId.Bottom

  2026. end

  2027. end

  2028. setLerp(.1)

  2029. setJointCFrames({

  2030. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));

  2031. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));

  2032. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));

  2033. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));

  2034. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));

  2035. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));

  2036. })

  2037. spawn(function()

  2038. local timer = 0

  2039. while rs.RenderStepped:wait() do

  2040. if timer >= 1.55/.8 then

  2041. break

  2042. end

  2043. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  2044. timer = timer + 1/30/(Debounces.FPS/60)

  2045. end

  2046. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  2047. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)

  2048. local hit, pos = workspace:FindPartOnRay(ray,c)

  2049. local dis = (head.CFrame.p - pos).magnitude

  2050. local rayPart = Instance.new("Part",rayModel)

  2051. rayPart.Material = "Neon"

  2052. rayPart.FormFactor = "Custom"

  2053. rayPart.Name = "Punch"

  2054. rayPart.BrickColor = BrickColor.new(1,1,1)

  2055. rayPart.Anchored = true

  2056. rayPart.CanCollide = false

  2057. rayPart.Size = Vector3.new(28,28,dis + 400)

  2058. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)

  2059. rayPart.CFrame = rayCFrame

  2060. head:Destroy()

  2061. end)

  2062. wait()

  2063. local s = Instance.new("Sound",head)

  2064. s.Volume = 1

  2065. s.SoundId = "rbxassetid://332223043"

  2066. s.Pitch = .8

  2067. s:Play()

  2068. wait(.75)

  2069. setLerp(.17)

  2070. setJointCFrames({

  2071. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));

  2072. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));

  2073. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));

  2074. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));

  2075. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));

  2076. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));

  2077. })

  2078. wait(.5)

  2079. Debounces.isAttacking = false

  2080. end

  2081. end)

  2082. reflect = function(d,n)

  2083. local i, n = -1 * d.unit, n.unit

  2084. local dot = n:Dot(i)

  2085. return 2*dot*n - i

  2086. end

  2087. makeReflectionBeam = function(pos,look,isCrit)

  2088. local ray = Ray.new(pos,look)

  2089. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)

  2090. local e = Instance.new("Part",rayModel)

  2091. e.Anchored = true

  2092. e.CanCollide = false

  2093. e.BrickColor = BrickColor.new("White")

  2094. e.Material = "Neon"

  2095. e.FormFactor = "Custom"

  2096. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)

  2097. if isCrit == true then

  2098. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)

  2099. e.Name = "Punch"

  2100. end

  2101. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)

  2102. local e = Instance.new("Sound",c)

  2103. if isCrit == true then

  2104. e.Volume = .5

  2105. else

  2106. e.Volume = .3

  2107. e.Pitch = 1.5

  2108. end

  2109. e.SoundId = "rbxassetid://200632875"

  2110. e:Play()

  2111. spawn(function()

  2112. wait(6)

  2113. e:Destroy()

  2114. end)

  2115. wait(.05)

  2116. if hit ~= nil then

  2117. newDir = reflect(look.unit,norm,isCrit)

  2118. makeReflectionBeam(hitpos,newDir * 999,isCrit)

  2119. end

  2120. end

  2121. uinps.InputBegan:connect(function(InputObject)

  2122. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then

  2123. local isLooping = true

  2124. uinps.InputEnded:connect(function(InputObject2)

  2125. if InputObject2.KeyCode == Enum.KeyCode.Q then

  2126. isLooping = false

  2127. end

  2128. end)

  2129. while true do

  2130. if isLooping == false then

  2131. break

  2132. end

  2133. Debounces.attackNumber = Debounces.attackNumber + 1

  2134. local aimPos = mouse.Hit.p

  2135. local head = Instance.new("Part",c)

  2136. head.Size = Vector3.new(12,.2,12)

  2137. head.CanCollide = false

  2138. head.Anchored = true

  2139. head.Transparency = 1

  2140. for i = 1,2 do

  2141. local decal = Instance.new("Decal",head)

  2142. decal.Texture = "rbxassetid://323497117"

  2143. if i == 1 then

  2144. decal.Face = Enum.NormalId.Top

  2145. else

  2146. decal.Face = Enum.NormalId.Bottom

  2147. end

  2148. end

  2149. if Debounces.attackNumber%2 == 1 then

  2150. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)

  2151. else

  2152. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)

  2153. end

  2154. spawn(function()

  2155. local timer = 0

  2156. while rs.RenderStepped:wait() do

  2157. if timer >= 1.55 then

  2158. break

  2159. end

  2160. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  2161. timer = timer + 1/30/(Debounces.FPS/60)

  2162. end

  2163. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  2164. head:Destroy()

  2165. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)

  2166. end)

  2167. wait()

  2168. local s = Instance.new("Sound",head)

  2169. s.Volume = 1

  2170. s.SoundId = "rbxassetid://332223043"

  2171. s.Pitch = 1.02

  2172. s:Play()

  2173. wait(.2)

  2174. end

  2175. end

  2176. end)

  2177. uinps.InputBegan:connect(function(InputObj)

  2178. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then

  2179. Debounces.isAttacking = true

  2180. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p

  2181. local head = Instance.new("Part",c)

  2182. head.Size = Vector3.new(18,.2,18)

  2183. head.CanCollide = false

  2184. head.Anchored = true

  2185. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)

  2186. head.Transparency = 1

  2187. for i = 1,2 do

  2188. local decal = Instance.new("Decal",head)

  2189. decal.Texture = "rbxassetid://323497117"

  2190. if i == 1 then

  2191. decal.Face = Enum.NormalId.Top

  2192. else

  2193. decal.Face = Enum.NormalId.Bottom

  2194. end

  2195. end

  2196. setLerp(.1)

  2197. setJointCFrames({

  2198. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));

  2199. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));

  2200. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));

  2201. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));

  2202. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));

  2203. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));

  2204. })

  2205. spawn(function()

  2206. local timer = 0

  2207. while rs.RenderStepped:wait() do

  2208. if timer >= 1.55/.8 then

  2209. break

  2210. end

  2211. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))

  2212. timer = timer + 1/30/(Debounces.FPS/60)

  2213. end

  2214. head.CFrame = CFrame.new(head.CFrame.p,aimPos)

  2215. head:Destroy()

  2216. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)

  2217. end)

  2218. wait()

  2219. local s = Instance.new("Sound",head)

  2220. s.Volume = 2

  2221. s.SoundId = "rbxassetid://332223043"

  2222. s.Pitch = .8

  2223. s:Play()

  2224. wait(.75)

  2225. setLerp(.17)

  2226. setJointCFrames({

  2227. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));

  2228. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));

  2229. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));

  2230. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));

  2231. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));

  2232. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));

  2233. })

  2234. wait(.5)

  2235. Debounces.isAttacking = false

  2236. end

  2237. end)

  2238. uinps.InputBegan:connect(function(InputObj)

  2239. if InputObj.KeyCode == Enum.KeyCode.Slash then

  2240. local finishEvent = nil

  2241. Debounces.isTyping = true

  2242. finishEvent = uinps.InputBegan:connect(function(InputObj)

  2243. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then

  2244. Debounces.isTyping = false

  2245. finishEvent:disconnect()

  2246. end

  2247. end)

  2248. end

  2249. end)

  2250. uinps.InputBegan:connect(function(InputObj)

  2251. if InputObj.KeyCode == Enum.KeyCode.LeftShift then

  2252. Debounces.isSprinting = true

  2253. end

  2254. end)

  2255. uinps.InputEnded:connect(function(InputObj)

  2256. if InputObj.KeyCode == Enum.KeyCode.LeftShift then

  2257. Debounces.isSprinting = false

  2258. end

  2259. end)

  2260. rs.RenderStepped:connect(function()

  2261. Debounces.FPS = 1/rs.RenderStepped:wait()

  2262. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)

  2263. if Debounces.isPassive == false then

  2264. fight:Pause()

  2265. sans:Resume()

  2266. efxBlock.Transparency = 1

  2267. else

  2268. fight:Resume()

  2269. sans:Pause()

  2270. efxBlock.Transparency = 0

  2271. end

  2272. for i,v in pairs (rayModel:children()) do

  2273. if v.Transparency >= 1 then

  2274. v:Destroy()

  2275. else

  2276. v.CanCollide = true

  2277. local parts = v:GetTouchingParts()

  2278. v.CanCollide = false

  2279. for i = 1,#parts do

  2280. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then

  2281. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))

  2282. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then

  2283. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))

  2284. end

  2285. end

  2286. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)

  2287. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)

  2288. end

  2289. end

  2290. for i = 1,#Joints do

  2291. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)

  2292. end

  2293. light.Brightness = math.random(1,4)

  2294. end)

  2295. -- ~CLarramore

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